![]() You can also set the speedup of the playback, which is different from the framerate. This process is automatic, but the icon will become red if it’s forced to do this. ![]() This is due difference between 24 drawing. You can add layers and add them to timeline. ![]() This’ll drop frames if your computer isn’t fast enough to show all frames at once. Key draft > assign them into Time sheet (or adjust them on Timeline, then assign them into Time sheet) > adjust them on Timeline > add frames to draw drafts for inbetweening if you need them > Start drawing Keys. Currently automatically copies the previous frame. Will make a frame out of any empty frame you are working on. Opens the Onion Skin Docker if it wasn’t open before. More interesting is the next row: Onion Skin Then, there’s buttons for adding, copying and removing frames. The difference between a keyframe and a normal frame in this case is that a normal frame is empty, while a keyframe is filled. The bar in the middle is filled with playback options, and each of these can also be hot-keyed. So, if you want to do a 10 frame animation, set the end to 10, and then Krita will cycle through the frames 0 to 10. Then there are two boxes for you to change the playback range here. The frames are counted with programmer’s counting so they start at 0. The first big box represents the current Frame. To have a playback of the animation, you need to use the animation docker.
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